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Ñòàðûé 24.06.2007, 14:57   #11
CMEPTb
Murderer
 
Àâàòàð äëÿ CMEPTb
 
Ðåãèñòðàöèÿ: 30.03.2006
Ñîîáùåíèé: 329
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Òèïîâîé êîíôèã ñåðâåðà ìó
Êîä:
;////////////////////////////////////////////////////////////////////////////////
; 2005.07.22**Version
; ****[ Patch Info ]
;
;****< OLD >
;
;****< NEW >
;********Vietnam GameServer Common Setting
;
;////////////////////////////////////////////////////////////////////////////////
;////////////////////////////////////////////////////////////////////////////////
;// cy added new**0715 
;////////////////////////////////////////////////////////////////////////////////
;¾¯ÎÀ¶Ó³¤Ä¦Â× 2תNPC Çл»µØÍ¼Ê±¼ä¼ä¸ô(ÔÚÓÂÕß´ó½,±ù·ç¹È,ÏÉ×ÙÁÖÖ®¼ä),(µ¥Î» :Ãë)
QuestNPCTeleportTime = 900 

IsItemDropRingOfTransform = 0;ĬÈÏ 0 ·ñ/1ÊÇ**ÊÇ·ñµô±äÉí½äÖ¸
ItemDropRingOfTransform = 1;default 1 ¸ÅÂÊ**N/10000


EyesOfDevilSquareDropRate = 80;¶ñħ֮ÑÛ±©ÂÊ8/80=30%**·¶Î§ÊÇ1-10
KeyOfDevilSquareDropRate = 80;¶ñħԿ³×±©ÂÊ8/80=30%**·¶Î§ÊÇ1-10
;DS Ticket Rate¶ñħ¹ã³¡È볡¾í
DQChaosSuccessRateLevel1 = 75 £» +1¶ñħ¹ã³¡È볡¾íºÏ³É³É¹¦ÂÊ ·¶Î§ÊÇ1-100
DQChaosSuccessRateLevel2 = 70 £» +2¶ñħ¹ã³¡È볡¾íºÏ³É³É¹¦ÂÊ ·¶Î§ÊÇ1-100
DQChaosSuccessRateLevel3 = 65 £» +3¶ñħ¹ã³¡È볡¾íºÏ³É³É¹¦ÂÊ ·¶Î§ÊÇ1-100
DQChaosSuccessRateLevel4 = 60 £» +4¶ñħ¹ã³¡È볡¾íºÏ³É³É¹¦ÂÊ ·¶Î§ÊÇ1-100
DQChaosSuccessRateLevel5 = 55 £» +5¶ñħ¹ã³¡È볡¾íºÏ³É³É¹¦ÂÊ ·¶Î§ÊÇ1-100(1.02°æÒÔÏÂÈ¥µôËü)
DQChaosSuccessRateLevel6 = 50 £» +6¶ñħ¹ã³¡È볡¾íºÏ³É³É¹¦ÂÊ ·¶Î§ÊÇ1-100(1.02°æÒÔÏÂÈ¥µôËü)

WriteSkillLog = 0;default 0

EnableBattleSoccer = 1;default 1

EnableCheckPenetrationSkill =1;default 1

ZenDurationTime = 30; µØÉϽðÇ®¶à³¤Ê±¼äºóÏûʧ


;////////////////////////////////////////////////////////////////////////////////
[GameServerInfo]
;////////////////////////////////////////////////////////////////////////////////
; SYSTEM
;////////////////////////////////////////////////////////////////////////////////
; 0:Korea, 1:English, 2:Japan, 3:China, 4:Taiwan, 5:Thailand, 6:Phillipine, 7:Vietnam
; ·þÎñÆ÷µÄÓïÑÔ¶ÔÓ¦¿Í»§¶ËÉèÖÃ0:Korea<º«>, 1:English<Ó¢>, 2:Japan<ÈÕ>, 3:China<ÖÐ>, 4:Taiwan<̨>,6:·ÆÂɱö,7:Ô½ÄÏ
Language ****************= 7 ********
ServerType ****************= 0 ; 0:MainServer, 1:TestServer, 2:Internal Server
Partition****************= 0 ; Partition Number : 0, except for china
ItemSerialCheck****************= 1 ; item serial check switch to prevent copy items
SpeedHackPlayerBlock************= 0 ; block speedhack user switch (not use)
AddExperience****************= 50 ; experience increasement value (x N)
StalkProtocol****************= 0 ; protocol trace option (not use)
StalkProtocolId****************= gundalz2; protocol trace id (not use)

CharacterDeleteMinLevel ********= 219; minimun level to delete character 40-->219
CreateCharacter ************= 1; character create switch - 0/1

NumberOfMaxUser****= 400
NumberOfCastleSiegeMaxUser = 1500


;////////////////////////////////////////////////////////////////////////////////
;// guild option
;////////////////////////////////////////////////////////////////////////////////

GuildCreateLevel************= 100; minimum level to create guild
GuildCreate****************= 1; guild create switch - 0/1
GuildDestroy****************= 1; guild destroy switch - 0/1


;////////////////////////////////////////////////////////////////////////////////
;// common game option
;////////////////////////////////////////////////////////////////////////////////

Trade********************= 1; trade switch - 0/1

ChaosBox****************= 1; chaos box switch - 0/1

ChaosEvent****************= 1; chaos event switch - 0/1 (not use)
ChaosEventServer************= 127.0.0.1; chaose event server ip (not use)

DevilSquareEventServer************= 127.0.0.1; !!!> . Ranking Server Ip Address
DevilSquareEventConnect************= 0****; 0 is connect / 1 is disconnect

AttackEventRegenTime************= 10

PKTIME********************= 1; pk point recover value - Npoint/sec

PKItemDrop****************= 0; make item drop when get killed by player killer

MonsterHp****************= 0; make monster weaker - weaker by increase (0-100)

ItemDropPer****************= 75; monster item drop rate (0-100, base 10)


;////////////////////////////////////////////////////////////////////////////////
;// event chip (lena, stone)
;////////////////////////////////////////////////////////////////////////////////
; À̺¥Æ®Ä¨ ¼*¹ö¿¡ ¿¬°áÇϴ°¡?
EventChipServerConnect ************= 0; event cheap server connect switch - 0/1
EventChipServerIp ************= 127.0.0.1; !!!> . Event Server Ip Address
EventChipEvent ****************= 0; event chip (lena) event switch - 0/1
BoxOfGoldDropRate ************= 20; box of gold drop rate - N/10000
ItemDropRateForBoxOfGold ********= 2; item drop rate from box of gold - N/20
EventChipDropRateForBoxOfGold ********= 98; event chip drop rate from box of gold- N/100


;////////////////////////////////////////////////////////////////////////////////
;// event manager
;////////////////////////////////////////////////////////////////////////////////
EventManagerOn ****************= 0; 0 : ²»Ê¹Óà 1 : ʹÓÃ


;////////////////////////////////////////////////////////////////////////////////
;// common event
;////////////////////////////////////////////////////////////////////////////////

HappyPouchBlueDropRate ************= 0; drop rate of blue pouch - N/10000
HappyPouchRedDropRate ************= 0; drop rate of red pouch - N/10000

EVENT1********************= 0; lovelove event switch - 0/1
Event1ItemDropTodayMax************= 0; lovelove event item drop count per day
Event1ItemDropTodayPercent ********= 0

MerryXMasTalkNpc************= 0; npc say 'merry christmas' switch - 0/1
HappyNewYearTalkNpc************= 0; npc say 'happy new year' switch - 0/1

XMasEvent****************= 0; christmas event switch - 0/1
XMasEvent_StarOfXMasDropRate********= 2; christmas event item drop rate - 0/10000
XMasEvent_ItemDropRateForStarOfXMas****= 2; item drop rate from start of X-mas- N/10

FireCrackerEvent ************= 0 ; fire cracker event switch - 0/1
FireCrackerDropRate**************= 10; fire cracker drop rate - N/10000
ItemDropRateForFireCracker ********= 2; item drop rate from fire cracker - N/10

HeartOfLoveEvent ************=**0; heart of love event switch - 0/1
HeartOfLoveDropRate**************= 10; heart of love drop rate - N/10000
ItemDropRateForHeartOfLove ********= 4; item drop rate from heart of love - N/20

DevilSquareEvent**************= 1; devil square event switch - 0/1
EyesOfDevilSquareDropRate ********= 3; eyes of devil square drop rate - N/10000
KeyOfDevilSquareDropRate ********= 4; key of devil square drop rate - N/10000

MedalEvent****************= 0; medal event switch - 0/1
GoldMedalDropRate ************= 10000; medal of gold drop rate - N/10000********************
SilverMedalDropRate ************= 10000; medal of silver drop rate - N/10000

ItemDropRateForGoldMedal ********= 10; item drop rate from medal of gold - N/10
ItemDropRateForSilverMedal ********= 10; item drop rate from medal of silver - N/10


;////////////////////////////////////////////////////////////////////////////////
;// eldorado event
;////////////////////////////////////////////////////////////////////////////////
IsEledoradoEvent ************= 0; eldorado event switch - 0/1

;item drop rate from gold box (eldorado event)
;gold goblin
EledoradoGoldGoblenItemDropRate ****= 30; item drop rate from +1 gold box drop (gold goblin - eldorado event) - N/100
EledoradoGoldGoblenExItemDropRate ****= 5; ex-item drop rate from +1 gold box drop (gold goblin - eldorado event) - N/100

;gold titan
EledoradoTitanItemDropRate ********= 25; item drop rate from +2 gold box drop (gold titan - eldorado event) - N/100
EledoradoTitanExItemDropRate ********= 4; ex-item drop rate from +2 gold box drop (gold titan - eldorado event) - N/100

;gold dercon
EledoradoGoldDerconItemDropRate ****= 20; item drop rate from +3 gold box drop (gold dercon - eldorado event) - N/100
EledoradoGoldDerconExItemDropRate ****= 3; ex-item drop rate from +3 gold box drop (gold dercon - eldorado event) - N/100

;devil lizard king
EledoradoDevilLizardKingItemDropRate ****= 15; item drop rate from +4 gold box drop (gold lizard king - eldorado event) - N/100
EledoradoDevilLizardKingExItemDropRate ****= 2; ex-item drop rate from +4 gold box drop (gold lizard king - eldorado event) - N/100

;devil tantaros
EledoradoDevilTantarosItemDropRate ****= 10; item drop rate from +5 gold box drop (gold tantaros - eldorado event) - N/100
EledoradoDevilTantarosExItemDropRate ****= 1; ex-item drop rate from +5 gold box drop (gold tantaros - eldorado event) - N/100

ApplyHeroSystem ************= 0; apply hero system switch - 0/1 (not use)
EnableEventNPCTalk ************= 0; event npc talk switch - 0/1 (not use)


;////////////////////////////////////////////////////////////////////////////////
;// deep of loran event
;////////////////////////////////////////////////////////////////////////////////
CastleDeepEvent ************= 1; deep of loran event switch - 0/1


;////////////////////////////////////////////////////////////////////////////////
;// ¼öÈ£º¸¼® µå¶ø ¼³Á¤ /ÊØ»¤±¦Ê¯±¬ÂÊÉ趨
;////////////////////////////////////////////////////////////////////////////////
IsDropGemOfDefend************= 1; gem of defend drop switch - 0/1
GemOfDefendDropRate************= 5; gem of defend drop rate - N/10000
GemOfDefendDropLevel************= 75; gem of defend drop monster level


;////////////////////////////////////////////////////////////////////////////////
;// ½Ã·ÃÀǶ¥¿¡¼* ¼¼Æ®¾ÆÀÌÅÛ µå¶ø ¼³Á¤ /ħÁ¶Ö®Óü SetItem(Ì××°??) ±¬ÂÊÉ趨
;////////////////////////////////////////////////////////////////////////////////
IsDropSetItemInCastleHuntZone********= 1; set-item drop switch - 1
SetItemInCastleHuntZoneDropRate********= 10000; set-item drop rate - N/10000
SetItemInCastleHuntZoneDropLevel****= 75; set-item drop monster level


;////////////////////////////////////////////////////////////////////////////////
;// Mark of the lord (Castle Siege) <³ÇÖ÷±êʶ±¬ÂÊ> ¹¥³ÇÕ½ - ³ÇÖ÷±êʶÏà¹Ø (Ææ¼£Í¨±¦ +3)
;////////////////////////////////////////////////////////////////////////////////
MarkOfTheLord****************= 10;; mark of the lord drop rate - N/10000


;////////////////////////////////////////////////////////////////////////////////
;// Castle Siege <¹¥³ÇÉ趨>
;////////////////////////////////////////////////////////////////////////////////
CastleSiegeRun********= 0********; castle siege run switch - 0 use /1 not ust

CastleCycleStartYear****=0
CastleCycleStartMonth****=0
CastleCycleStartDay****=0

;Õ½ÕùÁ÷³Ì
;ÉêÇëʱ¼ä£ºÐÇÆÚÒ»0£º00~ÐÇÆÚÈý24£º00£¨¹²72Сʱ£©
;µÇ¼ʱ¼ä£ºÐÇÆÚËÄ0£º00~ÐÇÆÚÁù05£º00£¨¹²53Сʱ£©£¬ÖÜÁù05£º00ÒÔºóµÇ½³ÇÖ÷±êʶ
;**********²»»á±»Í³¼ÆÈëÄÚ¡£
;¹«²¼Ê±¼ä£ºÐÇÆÚÁù06£º00~19£º00
;×¼±¸Ê±¼ä£ºÐÇÆÚÁù19£º00~ÐÇÆÚÈÕ19£º00
;Õ½Õùʱ¼ä£ºÐÇÆÚÈÕ19£º00~ÐÇÆÚÈÕ20:30
;-------------------------------------------------------------------------------
; castle siege state explanation (run as sequence)
;
; 1 - register castle siege state //ÉêÇëʱ¼ä
; 2 - idle state //ÓÐЧÆÚ¼ä
; 3 - register mark of the lord state//µÇ¼ʱ¼ä(³ÇÖ÷±êʶµÇ½ʱ¼ä)
; 4 - idle state //ÓÐЧÆÚ¼ä
; 5 - castle attack guild notification state //¹«²¼Ê±¼ä
; 6 - ready for castle siege state//×¼±¸Ê±¼ä
; 7 - castle siege start state//¹¥³Ç¿ªÊ¼
; 8 - castle siege end state// ÐÝսʱ¼ä
; 9 - end of cycle (restart from state 1, automaticaly)//¹¥³ÇÖÜÆÚÀàÐÍ

;-------------------------------------------------------------------------------
; ÌØ¶¨ ¹¥³Ç״̬ (³ýÁË8ÒÔÍâµÄ 1~ 9 Ö®¼äµÄÊý×Ö,ÆäËû²»¿ÉÒÔʹÓÃ)
CastleSpecificState****=0
; ÌØ¶¨ ¹¥³Ç״̬ ¿ªÊ¼ -Äê********0 »òÕß Èç¹û³¬¹ýĬÈÏ·¶Î§ÔòºöÂÔ
CastleStateStartYear****=0
;ÌØ¶¨ ¹¥³Ç״̬ ¿ªÊ¼ -ÔÂ
CastleStateStartMonth****=0
; ÌØ¶¨ ¹¥³Ç״̬ ¿ªÊ¼ - ÈÕ
CastleStateStartDay****=0
; ÌØ¶¨ ¹¥³Ç״̬ ¿ªÊ¼ - Сʱ** (Èç¹û³¬¹ýĬÈÏ·¶Î§ÔòºöÂÔ
CastleStateStartHour****=0
; ÌØ¶¨ ¹¥³Ç״̬ ¿ªÊ¼ - ·ÖÖÓ
CastleStateStartMinute****=0


;////////////////////////////////////////////////////////////////////////////////
;// blood castle <Ѫɫ³Ç±¤>
;////////////////////////////////////////////////////////////////////////////////
BloodCastleEvent************= 1; blood castle event switch - 0/1
BloodCastleStartHour************= 2; blood castle open hour (1:1/hour, 2:1/2hour)
AngelKingsPaperDropRate************= 10; ´ëõ»çÀÇ ¼* ³ª¿Ã È®·ü (AngelKingsPaperDropRate / 10000)****
BloodBoneDropRate************= 10; ºí·¯µåº» ³ª¿Ã È®·ü (BloodBoneDropRate / 10000)
StoneDropRate****************= 10; ½ºÅæ ³ª¿Ã È®·ü (StoneDropRate/ 10000)


;////////////////////////////////////////////////////////////////////////////////
;// chaos castle <³àɫҪÈûʼþ¿ª¹Ø>
;////////////////////////////////////////////////////////////////////////////////
ChaosCastleEvent************= 1; chaos castle event switch - 0/1


;////////////////////////////////////////////////////////////////////////////////
;// white mage attack event <°×ɫħ·¨Ê¦Ï®»÷>
;////////////////////////////////////////////////////////////////////////////////
RingAttackEvent****************= 1; white mage attack event switch - 0/1
RingOrcKillGiftRate************= 3000; white mage attack event offline prize win rate when kill orc - 1/N (not use)
RingDropGiftRate************= 300; white mage attack event offline prize win rate when drop ring - 1/N (not use)


;////////////////////////////////////////////////////////////////////////////////
;// personal shop event <¸öÈËÉ̵ê)>
;////////////////////////////////////////////////////////////////////////////////
PersonalShopOpen************= 1; personal shop switch - 0/1


;////////////////////////////////////////////////////////////////////////////////
;// kalima 
;////////////////////////////////////////////////////////////////////////////////
KundunMarkDropRate************= 50; mark of the kundun drop rate - N/10000


;////////////////////////////////////////////////////////////////////////////////
;// dark lord setting <Ê¥µ¼Ê¦Ïà¹ØÉ趨>
;////////////////////////////////////////////////////////////////////////////////
IsDropDarkLordItem ************= 1; drop dark lord item switch - 0/1

SleeveOfLordDropRate ************= 10; sleeve of the lord drop rate - N/10000
SleeveOfLordDropLevel ************= 86; sleeve of the lord drop monster level
SoulOfDarkHorseDropRate ********= 1; soul of the dark horse drop rate - N/10000
SoulOfDarkHorseropLevel ********= 102; soul of the dark horse drop monster level
SoulOfDarkSpiritDropRate ********= 5; soul of the dark spirit drop rate - N/10000
SoulOfDarkSpiritDropLevel ********= 96; soul of the dark spirit drop monster level

DarkLordHeartDropRate************= 0; heart of the dark lord (event item) drop rate - N/10000
DarkLoadHeartOffEventRate********= 0; heart of the dark lord (event item) offline event win rate - N/60000 (not use)

DarkSpiritAddExperience************=1;ÌìÓ¥¾*Ñé ĬÈÏ1
;////////////////////////////////////////////////////////////////////////////////
;// kundun (monster) <¿¨ÀûÂê6À§¶ÙÉ趨>
;////////////////////////////////////////////////////////////////////////////////
KundunRefillHPSec ************= 40; regenerate HP / sec 400
KundunRefillHP ****************= 1500********; regenerate HP / sec - when HP is going down 1/25 (4%) 15000
KundunRefillHPTime ************= 60; regenerate HP term (SEC) 600
KundunHPLogSaveTime************= 120; À§¶Ùµ±Ç° HP ±£´æ (20060220)(hnine) 120

;////////////////////////////////////////////////////////////////////////////////
;// regenerate HP system
;////////////////////////////////////////////////////////////////////////////////
UseCharacterAutoRecuperationSystem******= 1********; regenerate HP system switch - 0/1
CharacterRecuperationMaxLevel********** = 100******** ; maximum level to adjust regenerate HP system


;////////////////////////////////////////////////////////////////////////////////
;// prohibite hack system <ºÚ¿Í¼ì²âϵͳ>
;////////////////////////////////////////////////////////////////////////////////
; speed hack
AttackSpeedTimeLimit ************= 1000; attack speed hack check maximum limit 500
MinimumAttackSpeedTime ************= 400; attack speed hack check minimum limit 200

IsIgnorePacketHackDetect ********= 1; ignore hack detect packet from client - 0/1
HackCheckCount ****************= 4; (not use)

DecTimePerAttackSpeed ************= 6; (not use)

SpeedHackPenalty ************= 3; speed hack penalty value when detected (not use)

IsKickDetecHackCountLimit ********= 0; do kick when hack detect count reach limit switch - 0/1
DetectedHackKickCount ************= 15; detect hack kick limit count

EnableServerDivision ************= 0; server divide option switch - 0/1 (not use)

HackLogServer ****************= 127.0.0.1; hack-log server Ip Address (not use)

WriteChatLog ****************= 0****; write chat log switch - 0/1 (not use)
DisconnectHackUser ************= 0****; disconnect hack user switch - 0/1 (not use)

UseNPGGChecksum ************= 0; use game guard checksum

;//96added
;////////////////////////////////////////////////////////////////////////////////
;// ·Î·£Çù°îÀ¸·ÎÀÇ ½À°Ý À̺¥Æ® ¼³Á¤
;** ÂÞÀ¼Ï¿¹È ÄæÏ® »î¶¯ É趨
;////////////////////////////////////////////////////////////////////////////////

;////////////////////////////////////////////////////////////////////////////////
;// Å©¶óÀÌ¿ïÇÁ ÇýÅà 
;// ÀÇ»êÒªÈû ??
;////////////////////////////////////////////////////////////////////////////////

CrywolfApplyMvpBenefit ********= 1; 0 none /1 use
CrywolfPlusChaosRateBenefit ****= 5; ??
CrywolfMonHPRateBenefit********= 100 

;////////////////////////////////////////////////////////////////////////////////
;// Å©¶óÀÌ¿ïÇÁ ÆÐ³ÎƼ
;// ÀÇ»êÒªÈû ?? 
;////////////////////////////////////////////////////////////////////////////////

CrywolfApplyMvpPenalty ********= 1

CrwyolfGemDropPenaltyRate ****= 70
CrwyolfGettingExpPenaltyRate ****= 100

;////////////////////////////////////////////////////////////////////////////////
;// Ææ¸± (Fenrir)
;// Ñ×ÀÇÊÞ
;////////////////////////////////////////////////////////////////////////////////

FenrirStuffItemDrop ********= 1; ÊÇ·ñµôÂäÑ×ÀÇÊÞÏà¹ØÎïÆ·?

FenrirStuff_01_DropLv_Min****= 0; ÆÆÀõÄîø¼×Æ¬ µôÂä ¹ÖÎï×îСµÈ¼¶ 
FenrirStuff_01_DropLv_Max****= 117; ÆÆÀõÄîø¼×Æ¬ µôÂä ¹ÖÎï×î´óµÈ¼¶ 
FenrirStuff_01_DropMap********= 34; ÆÆÀõÄîø¼×Æ¬ µôÂä µØÍ¼±àºÅ
FenrirStuff_01_DropRate********= 500; ÆÆÀõÄîø¼×Æ¬ µôÂä ¸ÅÂÊ (×î´ó 10000)

FenrirStuff_02_DropLv_Min****= 0; Å®ÉñµÄÁéÖÇ µôÂä ¹ÖÎï×îСµÈ¼¶ 
FenrirStuff_02_DropLv_Max****= 117; Å®ÉñµÄÁéÖÇ µôÂä ¹ÖÎï×î´óµÈ¼¶ 
FenrirStuff_02_DropMap********= 34; Å®ÉñµÄÁéÖÇ µôÂä µØÍ¼±àºÅ
FenrirStuff_02_DropRate********= 200; Å®ÉñµÄÁéÖÇ µôÂä ¸ÅÂÊ (×î´ó 10000)

FenrirStuff_03_DropLv_Min****= 118; ÃÍÊÞµÄ½Å¼× µôÂä ¹ÖÎï×îСµÈ¼¶ 
FenrirStuff_03_DropLv_Max****= 400; ÃÍÊÞµÄ½Å¼× µôÂä ¹ÖÎï×î´óµÈ¼¶ 
FenrirStuff_03_DropMap********= 34; ÃÍÊÞµÄ½Å¼× µôÂä µØÍ¼±àºÅ
FenrirStuff_03_DropRate********= 50; ÃÍÊÞµÄ½Å¼× µôÂä ¸ÅÂÊ (×î´ó 10000)

FenrirRepairRate********= 4000; Ñ×ÀÇÊÞÄ;öÈ(HP?)»Ö¸´ ¸ÅÂÊ (×î´ó 10000)
FenrirDefaultMaxDurSmall****= 200; Ñ×ÀÇÊÞ ÄÍ¾Ã¶È ¼õÉÙµÄ »ù±¾??Öµ (É˺¦ ÿ20% ??)
FenrirElfMaxDurSmall********= 100; Ñ×ÀÇÊÞ ÄÍ¾Ã¶È ¼õÉÙµÄ ¾«Áé??Öµ (É˺¦ ÿ20% ??)
;////////////////////////////////////////////////////////////////////////////////
;// ¼*¹ö ±×·ì´ÜÀ§ äÆÃ ±â´É //Server Group µ¥Î» ÁÄÌìϵͳ
;////////////////////////////////////////////////////////////////////////////////
ServerGroupGuildChatting ********= 1 ; 0 off / 1 on
ServerGroupUnionChatting ********= 1

;////////////////////////////////////////////////////////////////////////////////



;////////////////////
;99added
VtmPlayTimeLimitOn************= 0; Æ£ÀͶÈϵͳ ON/OFF
////////
Fenrir_01Level_MixRate = 70;Ëé½ÇƬºÏ³É
Fenrir_02Level_MixRate = 50;ÕÛ¶ÏµÄ½ÇºÏ³É 
Fenrir_03Level_MixRate = 30;Ñ×ÀÇÊ޵ĽǺϳÉ
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